🎪Training Quests

Overview

Training quests are a different kind of activity that Heroes can perform. Like the profession quests, training quests do not require equipment. However, unlike the profession quests, they do have a chance of failure.

There are eight training quests available to heroes, each corresponding to one of the eight main stats of a Hero. These are arm wrestling (STR), darts (DEX), game of ball (AGI), dancing (END), helping the farms (VIT), alchemist assistance (INT), puzzle solving (WIS), and card game (LCK). Training quests are instantaneous quests, meaning that they require an upfront cost of stamina and result in receiving some reward after a short period of time.

Each Trainer specializes in a specific discipline (Stat). The Hero competes against the Trainer in their specific discipline. Once the Hero grows too strong in that specific stat they can surpass their Trainer and will be encouraged to seek a stronger trainer elsewhere (tier 2 training quest).

When a training attempt is successful, the Hero receives a flat amount of Gold and a roll for a Emblem, an lesser attunement crystal, and a Tome of Knowledge. NOTE: Unsuccessful attempts do not receive any of these rolls.

Each Training Quest attempt consumes 5 stamina. You can perform up to 5 attempts per transaction and up to 6 Heroes per transaction. Each Hero must be able to perform the same number of attempts when grouped.

Reward Screen

The quest completion screen will display any rewards earned (Emblem, Lesser Attunement Crystals,Gold, Tome of Knowledge, and XP per Hero) and how many of your attempts you passed or failed, denoted by an X or a check mark.

The token rewards from Training Quests have a fixed chance to drop, but only if an attempt is successful. Below are the chances for each item to drop:

  • Emblem - 1%

  • Lesser Attunement Crystals - 0.5%

  • Tome of Knowledge- 0.75%

Meet the Trainers

Orvin - Puzzle Solving

Frederick - Weightlifting Challenge

Arnold - Alchemist Assistance

Emily- Agility Dodge Training

Farmer Quill - Helping the Farm

Anita - Escape Room Challenge

Layla - Darts

John- Survival Training

Lucky Moe - Card Game

Lillian - Mindful Meditation Journey

Ice Reaver Zaine - Arm Wrestling

Max - Lucky Draw Challenge

Isabelle - Dancing

Lilith- Flexibility Expansion Training

Street Kid Carlin - Game of Ball

Oliver- Quick Thinking Challenge

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